4v4 League Rules

Rules & Regulations 4v4 Tournament


• A team will have 4 players with a recommended maximum roster of 8 players

• Teams must have an alternate jersey or pennies to wear in case of color conflict.

* The Home team, listed first on the schedule, will be required to change.

• Home team will provide game balls.

• Teams are guaranteed 3 games with a possibility of 5 games in total.


Playing Rules:

• Normal fouls per FIFA

• Playing field will be approximately 32yds x 24yds
  Goal size: 4x6 Kwik Goal

• The game clock starts/finishes with the central horn

• Games will consist of two 15 minutes halves with a 2 minute halftime.

• No goal keeper

• After a goal is scored there must be a kickoff to restart the game.

• All free kicks are indirect

• A goal may not be scored directly from a kick off

• There are no throw-ins allowed

• All restarts for the ball out of play can be taken as a pass-in or dribble-in, except corner kicks

must be passed-in or shot directly

• A pass-in is indirect and must be taken from behind the touch or end line. Once the ball has

entered the field, it is considered a dribble-in and becomes in play.

• All penalty kicks will be taken from mid-field. All players must be behind the kicker (open goal

with no goal keeper). The play is live once the ball is touched except in U8 and U9. At the U8

and U9 age level the ball is live only when the ball bounces off of the goal and back into play.

• Opponents must be 5 yards away from all restarts – including out of bounds restarts.

• Goal kicks are indirect and must be taken from the end line.

•Teams may substitute“on the fly”. Substitutions on and off the field should occur at the

center field line from the same touchline as the team is located. “On the fly” substitutions are

allowed without waiting for the referees permission to leave or enter the field of play. If a team

has more that four players on the field and a goal is scored, the goal shall not be awarded. Any

goal scored during a substitution “on the fly” by the defending team shall be allowed.

• “The Crease” – a 2x6 yard rectangle around the goal

• If a defender plays the ball while he/she is in the “the crease” in front of his/her goal, the

opposing team will be awarded a penalty kick from mid-field. The defending team may not form

a wall to defend this kick.

•If a member of the attacking team touches the ball in the “the crease”, the defending team will

be rewarded an indirect free kick from the top of the “the crease”.

• If the ball stops dead in the “the crease”, the defending team will be awarded a free kick on

the top of the “the crease” .


To Reiterate:

We are playing a very close simulation to the real game of soccer. Kickoffs are like normal

kickoffs. You may not kickoff to yourself and then shoot or dribble down the field. You must

kickoff like any other soccer game. Your teammate may immediately shoot like a normal game.

Dribble Ins are strictly used to keep the ball on the ground and may only occur during out of

bounds situations like a throw in or goal kick. The goal kick must start on the end line.

Corner kicks must be passed and taken like a normal corner kick.

Free kicks are indirect kicks and must be played or touched by another teammate to score. Free

kicks cannot be touched to oneself and taken like a dribble in. Remember we are trying to

simulate the true game as much as possible.

Please make sure the defensive team is 5 yards or steps away from all dead ball situations.

Such as kickoffs, out of bounds on sideline, goal kicks, corner kicks, free kicks. This does not

apply on penalty kicks where everyone must be behind the kicker.

After a goal is scored there must be a kickoff to restart the game. Just like a normal game.

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